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Saturday 18 May 2013

New Technology 2013

New technology 2013New tech for 2013

What new technology will we see in 2013?

With the new year almost upon us, we’ll be taking a look at some of the most innovative technology and gadgets that we can expect to see in 2013. Some you will no doubt have heard about already, and some you’ll never have thought possible! This is part one.

Google Smart-Glasses

Google smart glasses 2013Google revealed that “Project Glass,” which takes all the functionality of a smartphone and places it into wearable eyeglasses, is something that a small team of their engineers have been working on for over two years now. The clear lens could display anything from text messages and reminders, to video charts and maps with turn-by-turn directions. They may also be capable of taking photos and recording videos; all through simple voice commands, according to the concept Google released earlier this year.
Although the finished product is still some way off, it’s believed that we may see it on shelves sometime in Q4 of 2013.

3D Printing In 2013

New 3D Printing Technology For 2003Okay, so 3D printing is something that is already possible, but those printers are currently commercial-only solutions with the absolute cheapest coming in at a little over $10,000.
In late 2013, we can expect the technology to significantly drop in price to the point where it will enter the consumer market.
So how does it work? The material is gradually deposited through a controlled nozzle, layer by layer, building up to a fully formed product, made of plastic or metal. Imagine being able to draw a case for your phone in Photoshop then printing out!

Leap Motion

Leap Motion lets you interact with your computer in a completely new way. Natural hand movements, instantly interpreted with an unprecedented accuracy of 1/100 of a millimeter, for a mere $70. The Leap Motion is without a doubt one of the most phenomenal products due to be released in 2013, we can’t even begin to describe how excited we are about it.

New tech leap motion 2013

As far as new technology goes, this is about as cutting-edge as it gets for home electronics at the moment. It’s essentially a USB peripheral device about the same size as an smartphone that creates a 3-Dimensional interaction space of 8 cubic feet to precisely interact with and control software on your laptop or desktop computer. It’s so accurate that it’s able to sense individual hand and finger movements independently, as well as small items such as a pen.
200x more sensitive than existing touch-free technologies, like Microsoft’s Kinect, it’s the difference between sensing an arm or hand movement and interpreting an incredibly accurate fingertip or pen movement.
Currently available for pre-order at LeapMotion.com for $69.99, but wont ship until early 2013.

Xbox 720

New technology and gadgets for 2013
With Xbox 720 gossip and concepts churning around inside the rumour mill for the past couple of years now, there’s no doubt that we’re beginning to learn some real hard facts now. If the Xbox 720, if that’s what it is to be called, is to be launched in the run up to Christmas 2013, an official announcement from Microsoft can’t be far away.
So what can we expect from the 360′s successor?
A 56-page document leaked from within Microsoft in June indicates that the new console will feature 1080p 3D support, Blu-ray player and DVR functionaly, which would suggest that Microsoft is trying to position the console as a single all-in-one set-top box for your living room.
Speaking specs, it is said that the machine will have two independent GPUs, and a CPU with four or six cores, one for Kinect, the other for the operating system.
We will also see new anti-piracy measures with an always-on internet connection. Microsoft neither confirms or denies this. Time will surely tell, but it’s looking like it will become one of the most successful pieces of new technology in 2013, especially if Sony are unable to release their PS4 in time for the winter festivities.

OCZ NIA 2 – Neural Impulse Actuator

OCZ NIA Technology 2013
OCZ have confirmed that they will be manufacturing a successor to their Neural Impulse Actuator (NIA) in 2013. So what exactly is an NIA anyway? It’s actually an incredible piece of kit. Wearing the comfortable headband, users are able to control PC Games without even touching the keyboard which reduces reaction times by up to 60%.
The commands are very easily assigned and calibrated based on the user’s physiology. The result; gamers are able to jump, run and fire much more quickly the ever before, without even lifting a finger.
Essentially it works by converting EEG (brainwaves) signals into keystrokes. As it is configured using the supplied software, it can be used in almost any scenario where a keyboard would be used.
Sound good? It’s already being sold by many online retailers such as Play.com and Amazon, although it may be worth holing out until the NIA 2 is released.

Apple Sells 50 Billion Apps

Apple sells 50 billionth app

From Angry Birds to Summly, smartphones and tablets have accelerated a huge business that began just five years ago
apps
Apple has made around $3.86bn from its App Store since its first app was downloaded in 2008. Photograph: Isopix/Rex Features
Nobody knows which was the first app to be downloaded from Apple's iPhone App Store on 11 July 2008, but the total number of downloads passed 50bn on Wednesday, signifying the rapid growth of a business created by the explosive spread of smartphones over the past five years.
The person who downloaded the 50 billionth app will receive a $10,000 (£6,580) gift card. But that's small beer compared with the payouts to app developers that Apple has made since opening the store. In April it announced that developers have received $9bn (£5.9bn) in that time, pointing to a huge new economy that can now make teenagers into millionaires and create entire new business giants.
Apple receives 30% of the revenue from app customers, meaning the company has made around $3.86bn from the app store.
The Finnish company Rovio, which introduced its Angry Birds game to the App Store in December 2009, has since seen almost 2bn downloads worldwide on smartphones and tablets, while 17-year-old Londoner Nick D'Aloisio sold his company that makes the Summly app to web giant Yahoo in March for an estimated £18m.

 http://media.bizj.us/view/img/358251/pandora*304.jpg

Apps have also been used to create new sources of publicity by musicians such as Björk, and even Olympic athletes. Usain Bolt's app was downloaded millions of times last summer during the Olympics.
But for developers, the growth of the App Store has brought its own problems. The sheer number of apps available has meant getting noticed has become essential to hitting the charts, and so making money; that $9bn paid to developers is very unevenly distributed, with the vast majority going to a comparatively small number of apps. The importance of making a splash with an app has led to schemes outside the store in which third-party companies offer to "buy" positions in the top-selling or most-downloaded app charts.
Apple's insistence on taking 30% of any sales made through the App Store – including in-app purchases – has also led to clashes with large organisations, notably including Microsoft, which has declined to produce Office for the iPad, apparently because of disagreements about how to pay for it. The Financial Times also withdrew its app from the store in favour of a web version, protesting at the 30% rake and Apple's refusal to pass on details about subscribers.
For Dave Addey, founder and managing director of the app development studio Agant in Leamington Spa, the arrival of apps has transformed his life. He tested the waters of Apple's App Store on its first day with a puzzle game called iDrops, priced at 59p. "It sold quite well, and taught me how the store worked and how to do app development work," he said. "Then I thought, 'what's the app that I really want to see?'"
The result, in March 2009, was the UK Train Times app, which lets users find the times of trains from and between any station on the network using data from the Association of Train Operating Companies (Atoc). That has had more than 300,000 downloads, even at a price of £4.99.
With close to 1 billion people using smartphones, and using them all the time, apps have begun to change how we think about computing, argues Addey. "Desktop software used to be complex and would do lots of things. Now we think of apps as doing one thing really well, but individually focused. They've also changed the perception of pricing for software." Where desktop software can cost anywhere from tens to hundreds of pounds, apps' prices are typically measured in tens of pence – or, frequently, are free.
Horace Dediu, a former Nokia manager who now runs his own Asymco consultancy, says that Apple's own numbers show apps have become the largest part of customers' spending through the iTunes store – which also includes music, films, TV shows and books. Apps comprise 35% of that spending, despite being priced at or below the 79p typical of music tracks.
He says that the growing number of accounts in app stores could also have a disruptive effect on other media types: "Whereas video, books and music are targeted to smaller user bases, apps are broadly consumed. Developers like Rovio or Supercell can offer their products to billions while TV producers can only hope for millions. Apps are becoming the universal medium for entertainment, and iTunes the universal distributor."
Apple has been criticised by both developers and customers because every app that goes onto the store is first checked by the company's own team. Delays are commonplace – and can stretch to weeks at busy times.
Apps have been rejected for what seem like trivial reasons (such as appearing to use an Apple name in the title) or, more egregiously, for allowing people to access nudity and for expressing political views – which saw an app from a Pulitzer prize-winning cartoonist rejected (though later reinstated).
Just as stunning have been some of the apps that have been let through - ranging from the fairly inoffensive, but trivial (such as "fart apps", which simply make a noise) – to one called Baby Shaker which encouraged the player to shake an onscreen baby to make it be quiet. "See how long you can endure his or her adorable cries before you just have to find a way to quiet the baby down!" said the blurb.
With 800,000 apps to choose from on both Apple's and Google's store, the size and completeness of the stores have become an important weapon in the smartphone wars being fought between Apple, Google, Microsoft and BlackBerry. While Apple and Google vie for the largest and most lucrative stores – where Apple is reaping larger rewards, according to independent research – Microsoft's Windows Phone and BlackBerry still lack key apps such as the popular photo-sharing apps Instagram and Snapchat.
That means that they are hobbled in trying to appeal to app-conscious, and socially active, teens. In addition, any money spent buying an app tends to tie the phone's owner more closely to the platform - which has led BlackBerry and Microsoft to offer financial incentives to developers to write apps.
Apple wasn't the first to introduce an App Store - Nokia had that first - and Steve Jobs was initially against the idea of offering apps on the iPhone. He feared that it would compromise its security and anger AT&T/Cingular, then its only toehold in the mobile phone market: "Cingular doesn't want to see their West Coast network go down because some application messed up," he said after the introduction of the iPhone in January 2007. It took months of persuasion by Scott Forstall, then head of iPhone software, and Phil Schiller, Apple's head of marketing, to change his mind.

Friday 17 May 2013

10 Upcoming Technology That May Change The World


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We have seen great leaps in digital technology in past the past five years. Smartphones, cloud computing, multi-touch tablets, these are all innovations that revolutionized the way we live and work. However, believe it or not, we are just getting started. Technology will get even better. In the future, we could live like how people in science fiction movies did.
revolutionary product
(Image Source: YouTube)
Today’s post is about 10 upcoming, real-life products that is set to revolutionize the world as we know it. Get ready to control the desktop and slice Ninja fruits with your eyes. Get ready to print your own creative physical product. Get ready to dive into the virtual world, and interact with them. Come unfold the future with us.

1. Google Glass

Augmented Reality has already gotten into our life in the forms of simulated experiment and education app, but Google is taking it several steps higher with Google Glass. Theoretically, with Google Glass, you are able to view social media feeds, text, Google Maps, as well as navigate with GPS and take photos. You will also get the latest updates while you are on the ground.
google glass
(Image Source: YouTube)
It’s truly what we called vision, and it’s absolutely possible given the fact that the Google’s co-founder, Sergey Brin has demo’ed the glass with skydivers and creatives. Currently the device is only available to some developers with the price tag of $1500, but expect other tech companies trying it out and building an affordable consumer version.

2. Form 1

Just as the term suggests, 3D printing is the technology that could forge your digital design into a solid real-life product. It’s nothing new for the advanced mechanical industry, but a personal 3D printer is definitely a revolutionary idea.
Everybody can create their own physical product based on their custom design, and no approval needed from any giant manufacturer! Even the James Bond’s Aston Martin which was crashed in the movie was a 3D printed product!
form 1
(Image Source: Kickstarter)
Form 1 is one such personal 3D printer which can be yours at just $2799. It may sound like a high price but to have the luxury of getting producing your own prototypes, that’s a reaonable price.
Imagine a future where every individual professional has the capability to mass produce their own creative physical products without limitation. This is the future where personal productivity and creativity are maximized.

3. Oculus Rift

Virtual Reality gaming is here in the form of Oculus Rift. This history-defining 3D headset lets you mentally feel that you are actually inside a video game. In the Rift’s virtual world, you could turn your head around with ultra-low latency to view the world in high resolution display.
There are premium products in the market that can do the same, but Rift wants you to enjoy the experience at only $300, and the package even comes as a development kit. This is the beginning of the revolution for next-generation gaming.
oculus rift
(Image Source: Kickstarter)
The timing is perfect as the world is currently bombarded with the virtual reality topic that could also be attributed to Sword Art Online, the anime series featuring the characters playing games in an entirely virtual world. While we’re getting there, it could take a few more years to reach that level of realism. Oculus Rift is our first step.

4. Leap Motion

Multi-touch desktop is a (miserably) failed product due to the fact that hands could get very tired with prolonged use, but Leap Motion wants to challenge this dark area again with a more advanced idea. It lets you control the desktop with fingers, but without touching the screen.
leap motion
(Image Source: Leap Motion)
It’s not your typical motion sensor, as Leap Motion allows you to scroll the web page, zoom in the map and photos, sign documentss and even play a first person shooter game with only hand and finger movements. The smooth reaction is the most crucial key point here. More importantly, you can own this future with just $70, a price of a premium PS3 game title!
If this device could completely work with Oculus Rift to simulate a real-time gaming experience, gaming is going to get a major make-over.

5. Eye Tribe

Eye tracking has been actively discussed by technology enthusiasts throughout these years, but it’s really challenging to implement. But Eye Tribe actually did this. They successfully created the technology to allow you to control your tablet, play flight simulator, and even slice fruits in Fruit Ninja only with your eye movements.
eye tribe
(Image Source: Eye Tribe)
It’s basically taking the common eye-tracking technology and combining it with a front-facing camera plus some serious computer-vision algorithm, and voila, fruit slicing done with the eyes! A live demo was done in LeWeb this year and we may actually be able to see it in in action in mobile devices in 2013.
Currently the company is still seeking partnership to bring this sci-fi tech into the consumer market but you and I know that this product is simply too awesome to fail.

6. SmartThings

The current problem that most devices have is that they function as a standalone being, and it require effort for tech competitors to actually partner with each other and build products that can truly connect with each other. SmartThings is here to make your every device, digital or non-digital, connect together and benefit you.
smartthings
(Image Source: Kickstarter)
With SmartThings you can get your smoke alarms, humidity, pressure and vibration sensors to detect changes in your house and alert you through your smartphone! Imagine the possibilities with this.
You could track who’s been inside your house, turn on the lights while you’re entering a room, shut windows and doors when you leave the house, all with the help of something that only costs $500! Feel like a tech lord in your castle with this marvel.

7. Firefox OS

iOS and Android are great, but they each have their own rules and policies that certainly inhibit the creative efforts of developers. Mozilla has since decided to build a new mobile operating system from scratch, one that will focus on true openness, freedom and user choice. It’s Firefox OS.
Firefox OS is built on Gonk, Gecko and Gaia software layers – for the rest of us, it means it is built on open source, and it carries web technologies such as HTML5 and CSS3.
firefox os
(Image Source: Mozilla)
Developers can create and debut web apps without the blockade of requirements set by app stores, and users could even customize the OS based on their needs. Currently the OS has made its debut on Android-compatible phones, and the impression so far, is great.
You can use the OS to do essential tasks you do on iOS or Android: calling friends, browsing web, taking photos, playing games, they are all possible on Firefox OS, set to rock the smartphone market.

8. Project Fiona

Meet the first generation of the gaming tablet. Razer’s Project Fiona is a serious gaming tablet built for hardcore gaming. Once it’s out, it will be the frontier for the future tablets, as tech companies might want to build their own tablets, dedicated towards gaming, but for now Fiona is the only possible one that will debut in 2013.
project fiona
(Image Source: Razer™)
This beast features next generation Intel® Core i7 processor geared to render all your favorite PC games, all at the palm of your hands. Crowned as the best gaming accessories manufacturer, Razer clearly knows how to build user experience straight into the tablet, and that means 3-axis gyro, magnetometer, accelerometer and full-screen user interface supporting multi-touch. My body and soul are ready.

9. Parallella

Parallella is going to change the way that computers are made, and Adapteva offers you chance to join in on this revolution. Simply put, it’s a supercomputer for everyone. Basically, an energy-efficient computer built for processing complex software simultaneously and effectively. Real-time object tracking, holographic heads-up display, speech recognition will become even stronger and smarter with Parallella.
parallella
(Image Source: YouTube)
The project has been successfully funded so far, with an estimated delivery date of February 2013. For a mini supercomputer, the price seems really promising since it’s magically $99! It’s not recommended for the non-programmer and non-Linux user, but the kit is loaded with development software to create your personal projects.
I never thought the future of computing could be kick-started with just $99, which is made possible using crowdfunding platforms.

10. Google Driverless Car

I could still remember the day I watch the iRobot as a teen, and being skeptical about my brother’s statement that one day, the driverless car will become reality. And it’s now a reality, made possible by… a search engine company, Google.
While the data source is still a secret recipe, the Google driverless car is powered by artificial intelligence that utilizes the input from the video cameras inside the car, a sensor on the vehicle’s top, and some radar and position sensors attached to different positions of the car. Sounds like a lot of effort to mimic the human intelligence in a car, but so far the system has successfully driven 1609 kilometres without human commands!
google driverless car
(Image Source: Wikipedia)
“You can count on one hand the number of years it will take before ordinary people can experience this.” Google co-founder, Sergey Brin said. However, innovation is an achievement, consumerization is the headache, as Google currently face the challenge to forge the system into an affordable gem that every worker with an average salary could benefit from.++